Love the concept. Execution would probably be good too... but the controls are weeeeeeird. Like Foxthefuzz said. Changing them around to more standard keybinds, or allowing players to customize, would be the best option; personally I use arrow keys for movement in platformers like this, but I imagine many other people would use WASD instead or some variation on that control scheme. Having four buttons and requiring two hands because one of them is on the other side of the keyboard doesn't make much sense.
Keep developing, but consider player control configuration in future as well.